Computational Media Explorers: Computing through time
This unit introduces students to the idea of computers and computing by looking at modern computers, historical technology, and the future of computing. The purpose of this model is to first recognize students’ pre-existing access point into computing. Each section of the unit focuses on students’ and their parents’ experiences and views of computing to help establish the purpose of technology through personal and familial lenses. Throughout the unit, this model is expanded to look at the historical technology context that led to the creation of much of today’s technology. The final section focuses on the future, where students are asked to act like futurist and design artificial intelligence-inspired robots usinga animated coding tool.
Students learn that hardware, software, and data serve a purpose. That purpose could be scientific, artistic, recreational, social, and many areas in between. What purposes do they, their families, and friends use computers for, and how might they guide changes of that for the future?